Home | Video/Audio Library | Course Archive | Papers Archive | Beyond the Box | CV | Service | My Keeper Shelf | Cultural References in Class |
Date | Topics/Links | Reading |
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12/11 | Design patterns for game programming, here
is a free web-based version.
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12/9 | A lecture on neural networks
largely based on this link,
with particular interest in gaming application. Sigmoid activation function, back prop, single hidden layer | |
12/4 |
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12/2 | AI: minimax explained interim reports continued | |
11/25 | Semester Game Project - Interim Report | |
11/18 | Collision detection | |
11/13 | Mesh modelling: data structures | |
11/11 | Illumination models. See Chapter 16 from Foley & VanDam Graphics text: here Bump mapping here |
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11/3 |
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10/21 | functional Unity; Signup sheet | |
10/14 | GAE Chapter 7 The Game Loop and Real Time Simulation | |
10/9 | How to get started on Unity project -- View here -- especially Space Shooter | |
10/7 | Random number generator, Cannon's algorithm for parallel matrix multiply | |
10/2 | More on quaternions.
See Steve Rotenberg's lecture notes: here
(local link here) is quite readable, but he makes a misstep at the end where he generate rotation matrix from quaternion -- unnecessary! See Unity tutorial |
GAE chapter on 3D math for Games |
9/25 | In class discussion for cataloguing of story elements Intro to Quaternions for motion: complex numbers |
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9/23 |
Techniques to hold player interest. | |
9/18 | Game Design Document; See Gamasutra writeup: here See Tom Sloper's writeup here See sample template here: here BUT read this! death-of-the-game-design-document/0195381 | |
9/11 | Intro to solid modelling, intro to surface modelling | |
9/9/2014 |
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9/4/2014 | Intro to the course content. Discussion of memory palace (see below - Assignments 9/4) |
Date assigned --- date due | Label | Assignment | Comment |
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9/25 -- 10/2 | HW0925 | Characterizing sound Narrative/Story analysis -- group work. Audit sheet | |
9/18 -- 9/22 | HW9/18 |
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9/9 -- 9/18 | HW9/9 |
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Get a start on Unity. Not to be turned in: Go through Game #1 in the Creighton book and/or go the the Unity tutorial HERE on Roll-a-Ball |
9/4 --- 9/9 | HW9/4 |
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Name | Distributed | Due | Comment |
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Term Project Spec | 12/11/2014 | ||
roulette | 9/30/2014 | 10/21/2014 | This is VERSION 1 of the project. See email 10/13/2014 Groups of 1, 2 or 3 If you want to have a group of 4 you must first pass a threshold test (see me) |