Syllabus for
Advanced Computer Graphics
COSC 556
(MW 11:00-12:15, PH303)
Instructor: Matt
Evett ; Dept. Computer Science; Pray-Harold 512E
Tel: 734-487-1227;
e-mail: mevett@emich.edu;
www.emunix.emich.edu/~evett/GraphicsAdvanced; webcaucus.emich.edu (the cosc556
caucus).
Office Hours: M 2:00-5:00, T10-1, W2-3
You may drop by at times other than office hours, but in that case I cannot guarantee
that I'll be able to see you.Prerequisite: VCS1 or COSC 311, MATH 120, and MATH 122.
Textbooks:
Course Summary: Students successfully completing the course will be
familiar with the major theories of modern computer graphics,
and should be able to create simple interactive graphics applications. Students will be familiar with the major graphics techniques currently in use in the computer gaming industry. The course
contains several small to mid-size programming projects, a midterm and final
exam.
Course Calendar:
Due dates for projects are underlined.
Date |
Text |
Topics |
Projects due |
9/6 |
|
Intro. to graphics |
|
9/11, 13 |
Ch. 1 |
Graphics models, pipeline |
|
9/18, 20 |
Ch. 2, 4 |
Primitives (2-d), Transformations |
|
9/25, 27 |
Ch. 4, 5 |
Viewing (rotation, scaling, etc.) |
manipulate polyhedra |
10/2, 4 |
Ch. 5, 6 |
|
|
10/9, 11 |
Ch. 6 |
Shading (reflective, ambient light) |
|
10/16, 18 |
Ch 7 |
Discrete techniques (texture mapping, bump mapping,
antialiasing) |
|
10/23, 25 |
coursepack |
Modelling tools, MilkShape |
|
10/30, 11/1 |
coursepack |
skins, UV mapping |
Simple scene |
11/6, 8 |
coursepack |
Shading languages, GLSL |
Midterm |
11/13, 15 |
coursepack |
GLSL for advanced texturing |
|
11/20, Thanksgiving |
coursepack |
Particles, fire, fog |
|
11/27, 29 |
Ch 10 |
Particles, trajectories, curves |
Scene involving fire, etc. |
12/4, 6 |
coursepack |
Skyboxes and terrain |
|
12/11, 13 |
Ch 13 |
Ray-tracing, radiosity |
Robotic vehicle across terrain |
12/18, 11:00-12:30 |
|
|
Final Exam |
Grading Policy:
The final course grade will be a weighted average of the grades received in each
of the following categories, as specified: Assignments 50%, Midterm 20%, FinalExam
30%
Tardiness Policy: Programming and other homework assignments
will be due at the beginning of class. After that, assignments will
be accepted through the start of the next scheduled class, but will suffer
a full grade penalty. E.g., if a late programming assignment is worthy
of an 'A', I will mark it a 'B'. Assignments more than one class late will
not be accepted, and will receive a grade of 'F'.
Attendance Policy: We're all grown-ups, when and whether you attend
class is up to you. However, missed assignments shall only be excused by a doctor's
written note, verifying that the student was medically indisposed to attend
class that day.
Grading of Programs: Grading of programming assignments will
reflect three factors, weighted as shown.
-
(70%) Correctness -- does the program run correctly.
-
(15%) Style -- does the code adhere to class documentation standards? Is
the code indented properly? Are the variable names mneumonic? How well
has the student followed the basic formatting characteristics for the language?
-
(15%) Design -- is the program adequately decomposed (i.e., are the functions
and procedures small enough to be comprehensible)? Are the class and structure
definitions well chosen? How well has the student taken advantage of the
language's capabilities?
Announcements and the Web Page:
Students should view the course web page regularly for announcements regarding
programming assignments, readings, etc. I update course web pages frequently!
Cheating policy:
Students are required to attend to the policy on academic irregularity
outlined in the EMU student handbook. In addition, collaboration among
students in solving programming and homework assignments is forbidden.
If I receive programs or homework assignments that are substantially equivalent,
or which are not the original work of the student submitting the material,
I will not hesitate to punish all involved parties to the fullest extent,
up to and including assignment of a failing grade for the course, and referral
to the Office of Judicial Student Services for possible punitive action
at the University level, which may include expulsion from the University.
In addition, the University and the computer science department maintain
policies regarding proper behavior on its computer systems. Failure to
adhere to these policies can result in loss of computer privileges, and
possible legal action.